Description:
Your task is to develop a fish aquarium. In line with Chapter 8, your program will be Object Oriented. Except for a few criteria, the assignment is quite open ended, awaiting your imagination, creativity, and embellishments.
General Guidelines:
- Any moderate size will do.
- Make sure that every Processing sketch/program has the following lines at the top as a comment:
Assignment #, Your Name, and Date - Comment liberally throughout the program.
Other Criteria:
- The aquarium must have at least 2 different fish functions (i.e., the drawings must be different)
- Include at least 5 instances of the fish objects.
- The fish will swim across the tank and keep looping around
- The entire aquarium must be visible within the Processing window.
- Populate the aquarium with least 5 components other than the fish. Examples are types of plant life, bubbles bubbling up from the bottom, sand, rocks, kids face on other side of tank, etc.
Extra information: These examples of fish drawings might help you to see how basic shapes can be used in this assignment.
Due Date:
- November 5th
- Zip up your folder and upload it to Oaks in an assignment dropbox entitled “Fish Aquarium”.